GENERAL INFORMATION
Full Name: Claret Carmine
Alias: Red Queen, Mistress/Lady Red, Lady Luck
Gender: Female
Species: Human?
Age: Mid-thirties.
District of Birth:
Current Residence: Rosecrest
Relationship Status: Widowed
Sexual Orientation: Undisclosed
PHYSICAL APPEARANCE
Figure/build: Tall and shapely, with an hourglass figure.
Notable Features: Her presence is notably unsettling, in both 'business mode' and 'leisure mode'. Something about her is always slightly off-center.
Hair color: Red
Hair Style: Varies by occasion. In private, she will often leave it hanging loose and wild.
Eye color: Poison green.
Skin color: Fair
Preferred style of clothing: In public, her dress is intricate and bold, favoring the masculine from military dress to tailored suits. She tends to stay away from dresses, but will lounge in her 'undergarments', when alone.
Accessories: Vary with her wardrobe, though the thigh holster is a frequent accompaniment. Her favorites are a mask and a dandy's cane.
COMBAT
Passive or aggressive attitude?: Unpredictable. She usually gives off an aggressive feel, even when she isn't being outwardly hostile.
Fighting skills/techniques: Efficient and calm under pressure, the Queen may not start fights, but she'll finish them.
Weapon of choice : Her remaining Carmine family firearm, a cane sword, or a concealed knife. She's also fond of the occasional well-made rapier.
Weaknesses in combat: While training and determination afford her strength, she is still a woman.
Strengths in combat: Experienced, calm, and quick-thinking. The Queen is frightfully well-prepared for a worst-case scenario.
HEALTH
Addictions: None.
Any medication regularly taken: None.
Mental health status: Stable.
Suspected neurosis: Undisclosed. ("Ruddy mad bitch" is still not a recognized ailment.)
PERSONALITY
Personality: During business, the don is firm and confident, with an unnerving spark in her eye. She knows people, and she knows how to take them apart with a smile and a few 'pleasant' words.
Not much else is known about her. Her personality wasn't necessarily relevant when the King was alive.
Quote that Fits: "Bow to me, bow to me, at my feet you'll bow to me
" King of the World, Porcelain and the Tramps. Pretty much all of "Sound of Madness" by Shinedown.
Likes: Children's games, fresh air, reading, simplicity, tea.
Dislikes: False pretense, long speeches, condescension, chauvinist twits
twits in general, really.
Fears/phobias: Failure, weakness, falling, lightning.
Hobbies: Cards, writing, gardening, reading, target practice.
Potential Battle Cry: "Business is business, after all."
Significant/special belongings: Her wedding ring, gun, and a ratty stuffed lion.
Talents/skills: Speaking, negotiating, fencing, marksmanship. Also, evaluation and intuition. Capable of operating on very little sleep.
Parents/Guardians: Unknown.
Siblings: Unknown.
History: TBA
CAREER
Occupation: Red Queen
Current employer: Herself
Pets: Othello, a Newfoundland
PASSWORDS: Orchid Mantis, Milk Quartz

GENERAL INFORMATION
Full Name: Grenadine Carmine
Alias: Dinah, Nadia, the Knave of Hearts, the Jack
Gender: Male
Species: Human?
Age: Late teens, early 20s.
District of birth: Rosecrest
Current residence:
Relationship Status: Single
Sexual Orientation: Bisexual
PHYSICAL APPEARANCE
Figure/build: Slim built and tall, he seems delicate and a little awkward in his frame.
Notable Features: Unusually soft and smooth, he seems ill-suited to the 'real world'. Often seems tired when he isn't actively engaged in something.
Hair color: White strawberry blonde. Essentially, a very pale pink.
Hair Style: Medium length, layered, and tousled. He ties it back when he's contemplating things or working.
Eye color: Pale hazel/green.
Skin color: Fair
Preferred style of clothing: Dinah prefers brief, but baggy clothesfor example, a soft, long-sleeved midriff shirt and billowy pants held up by a simple belt. He likes to be comfortable.
Accessories: He typically wears a choker, and a pendant rests beneath his shirt.
COMBAT
Passive or aggressive attitude?: Primarily passive. At times unnervingly gentle with people.
Fighting skills/techniques: Though he's had some combative training, Dinah dislikes fighting. He will if he's forced to, without guilt, but he's not a brawler.
Weapon of choice : A Carmine family firearm (the Queen's) if he has it, then whatever he can get.
Weaknesses in combat: Not terribly strong or technically experienced.
Strengths in combat: Fast and flexible, Dinah isn't easily shaken up. He has marvelous aim, which he attributes to a talent at darts. He's also a skilled hand at reading people, though he often feels that it's intrusive.
HEALTH
Addictions: Sweet tooth.
Any medication regularly taken: None.
Mental health status: Stable
Suspected neurosis: Unspecified. Some might argue that he's 'not all there'.
PERSONALITY
Personality: Laid back and friendly, Dinah is an odd bird in the seedy locales he drifts between. He speaks well and thoughtfully, and openly enjoys people. Grenadine, on the other hand, has far more on his mind
Quote that Fits: "She's got a hand on a wheel of pain. She can talk to the mangling strangers. She can sleep in a fiery bog. Throwing troubles to the dying embers." The New Pollution, Beck.
Likes: Games, sweets, butterflies, conversation, soft things, art, honest statements, and people-watching.
Dislikes: Fighting, expensive things, bitter things, social politics.
Fears/phobias: Negative feelings, Power. Also, bees and ghost stories.
Hobbies: Games, handiwork, drawing, physical exercise- running and climbing.
Potential Battle Cry: "You wanted this."
Significant/special belongings: His pendant, sketchbooks, and to some extent, the gun.
Talents/skills: Fast learner, great marksman, loves to draw, practices light parkour. He's a frighteningly capable gambler.
Parents/Guardians: Claret Carmine (mother) , Bordeaux Ezzio Carmine (father).
Siblings: None.
History: TBA
CAREER
Occupation: Jack-of-All-Trades
Current employer: Anyone who'll take him on.
Pets: Richelieux, a mouse.
PASSWORDS: Orchid Mantis, Milk Quartz.

GENERAL INFORMATION
Full Name: Daromneux C. Allcie-Brenniven Locht
Alias: Dorme, Honey, Sleeper, Allcie, etc.
Gender: Male
Species: Lagocian
Age: 19
District of birth: Lagocus
Current residence: Glasgow
Relationship Status: Single
Sexual Orientation: Officially undisclosed. Assumed 'any mammal with a day job, and some without'.
PHYSICAL APPEARANCE
Figure/build: Average height and slim, somewhat curvy. He does his best to look pleasantly androgynous and non-threatening.
Notable Features: White rabbit ears and a fluffy tail. An old surgical scar left behind from a heart operation.
Hair color: White, with bits dyed red.
Hair Style: Short and 'stylishly touseled'.
Eye color: Red/pink.
Skin color: Pale.
Preferred style of clothing: Usually skimpy and flattering, rarely anything that negates movement or aerodynamics.
Accessories: Chokers and other stylish accessories. A compact vital monitor.
COMBAT
Passive or aggressive attitude? Passive, unless he sees an immediate opening.
Fighting skills/techniques: More suited for stealth, speed, and spying, Dorme knows he's not suited for straight combat. He's more likely to take a shot and run while he can, as he's a little paranoid about his own health.
Weapon of choice : Concealed knives, a gun if he can find one.
Weaknesses in combat: Not a great fighter or tactician. He's also very concerned that his heart will fail him, and may panic, if boxed in.
Strengths in combat: Quick and determined to survive, he's likely to spot miniscule openings when his skin is at stake. Or make them by going for the face
HEALTH
Addictions: None.
Any medication regularly taken: Mild relaxers on occasion, pills to fortify his heart.
Mental health status: No real condition, but he's been traumatized by his childhood medical problems and will panic when he thinks he might suffer the same again.
Suspected neurosis: Slight medical paranoia, if anything.
PERSONALITY
Personality: In public, he is near-overly sweet and a bit forward, and uses his assets to his own advantage. Privately, he seems almost honestly innocent and a bit self-conscious. His penchant for physical contact remains, but he prefers simple cuddling. Still, he's a pretty skilled operator.
Quote that Fits: Shares "Future Starts Slow" - The Kills with Lady.
Likes: Physical contact, flattery, presents (especially sweets), praise, and having the upper hand.
Dislikes: Being manhandled or held tightly, being startled, insults, lectures, meat.
Fears/phobias: Pulmonary problems, deafening noise.
Hobbies: Dancing, games, data collection.
Potential Battle Cry: "M
my heart
? Back off!"
Significant/special belongings: Friendship bracelet, a family picture or two.
Talents/skills: Reading and influencing people, collecting and trading information.
Parents/Guardians: Unspecified.
Siblings: Unspecified, but likely a few.
History: During a medically-troubled but loving childhood in Lagocus, it is assumed that he met and befriended a jabberwock female, affectionately dubbed 'Lady'. Now residing in Glasgow, the two remain close (if odd) friends.
CAREER
Occupation: Information dealer, dancer, bar staff.
Current employer: The Jabberwock Cave
Pets: None at present.
PASSWORDS: Orchid Mantis, Milk Quartz

GENERAL INFORMATION
Full Name: Cernuna Liade Phosphyr Pri
Alias: Lady, Cernu, Phosphyr, Pri, Points
Gender: Female
Species: Jabberwock
Age: Looks to be in her mid 20's. No one really wants to ask.
District of birth: ???
Current residence: Glasgow
Relationship Status: Single
Sexual Orientation: Unknown
PHYSICAL APPEARANCE
Figure/build: Very tall and curvy, she seems soft, but is often found intimidating.
Notable Features: Her eyes are usually covered. Also, the contrast between her ultra-feminine looks and her racially-identifying features.
Hair color:
Hair Style:
Eye color:
Skin color: Caucasian, fair.
Preferred style of clothing: Layered leather, lace, and netting with flowing and flouncy elements. Dorme insists that playing up the feminine makes her 'more chic, less eek'.
Accessories: Various suitable baubles. Eye coverings.
COMBAT
Passive or aggressive attitude? Highly aggressive.
Fighting skills/techniques: Coming from a race often considered monstrous and violent, she is cold, efficient, and brutal when challenged.
Weapon of choice: Claws.
Weaknesses in combat: She usually fights in melee range. Confronted with sufficient fire power, she would be at an obvious disadvantage, and would likely attempt to flee at the earliest opportunity. Her reduced sensitivity to pain also diminishes her awareness of just how much damage she's taken.
Strengths in combat: Vicious, powerful, and arguably biologically inclined to rip flesh like tissue paper. Reduced pain sensitivity. 'Freaky'.
HEALTH
Addictions: None
Any medication regularly taken: None
Mental health status:
erm
hard to define.
Suspected neurosis: None.
PERSONALITY
Personality: Her intimidating stature and unnatural appearance often partner with her calm, quiet nature to leave people unsettled. Capable of warmth and care, her blunt (oft brutal) honesty and stoic expression are a bit of an obstacle to her social life.
Likes: Happy people, jokes, thoughtful conversation, little trinkets, and being of help.
Dislikes: Overblown thugs, fumbling, rough textures, crying, and high-pitched noises.
Fears/phobias: Unspecified. Really doesn't like sticky substances.
Hobbies: Domestic pursuits, whittling, singing, reading.
Potential Battle Cry: "Oh?"
Significant/special belongings: Friendship bracelet. The counterpart to Dorme's vital monitor.
Talents/skills: Physically strong, surprisingly good with children and the infirm, good mixologist. Fair at singing.
Parents/Guardians: Unknown.
Siblings: Unknown.
History: Not much has been confirmed about her origin, but several years ago, she met a young Daromneux in Lagocus and became attached to him. Now, relocated to 'scenic' Sporecybe / Glasgow, she continues her strange friendship with a lagocian she once referred to as 'Food'.
CAREER
Occupation: Bartender, pinch bouncer, conversation piece
Current employer: The Jabberwock Cave
Pets: Daromneux. >>;
PASSWORDS: Orchid Mantis, Milk Quartz